Design, build and ship 28 Projects in 2026
Building 28 projects by the end of 2026 while looking for product-market fit. A public experiment in shipping fast, learning in public, and finding what works.
28 projects. One year. No safety net.
This is a public experiment in volume, speed, and transparency. The goal: build and ship 28 projects by the end of 2026 while documenting the search for product-market fit.
The premise
Most indie builders get stuck on one idea for years. I've been there. This time, I'm trying the opposite approach: ship fast, learn faster, iterate on what doesn't work, double down on what does.
The rules
- Ship, don't perfect — Done is better than polished
- Public by default — Documenting the journey, including failures
- Iterate quickly — Use feedback to pivot if/when needed
What counts as "shipped"?
- Live at a public URL (subdomain or standalone)
- Does something useful (even if small)
- Has a clear value proposition
- Someone other than me has seen it
Why 28?
You need to set some constrains. I have over 150 projects half baked on my local host and figured out I need to make something radical to push myself. It was time to make the cut and select top 28. It's ambitious enough to force velocity, but not so crazy it's obviously impossible. More importantly, it's enough volume that patterns might actually emerge. If project 14 has the same problems as project 7, that's data.